Rasterize images using a 3D software renderer. 3D scenes are created either by importing external files, building scenes out of the included objects, or by constructing meshes manually. Supports point and directional lights, anti-aliased lines, shadow mapping, transparent objects, translucent objects, multiple materials types, reflection, refraction, environment maps, multicore rendering, bloom, tone-mapping, and screen-space ambient occlusion.
| Version: | 0.12.0 |
| Depends: | R (≥ 4.1) |
| Imports: | Rcpp (≥ 1.0.6), grDevices, rayimage (≥ 0.15.1), png, digest, pillar (≥ 1.10.1), vctrs, tibble, withr, cli |
| LinkingTo: | Rcpp, spacefillr, RcppThread, rayimage |
| Suggests: | Rvcg, magick, raster, testthat (≥ 3.0.0) |
| Published: | 2025-02-03 |
| DOI: | 10.32614/CRAN.package.rayvertex |
| Author: | Tyler Morgan-Wall |
| Maintainer: | Tyler Morgan-Wall <tylermw at gmail.com> |
| BugReports: | https://github.com/tylermorganwall/rayvertex/issues |
| License: | GPL (≥ 3) |
| Copyright: | file inst/COPYRIGHTS rayvertex copyright details |
| URL: | https://www.rayvertex.com, https://github.com/tylermorganwall/rayvertex |
| NeedsCompilation: | yes |
| SystemRequirements: | C++17 |
| CRAN checks: | rayvertex results |
| Reference manual: | rayvertex.html , rayvertex.pdf |
| Package source: | rayvertex_0.12.0.tar.gz |
| Windows binaries: | r-devel: rayvertex_0.12.0.zip, r-release: rayvertex_0.12.0.zip, r-oldrel: rayvertex_0.12.0.zip |
| macOS binaries: | r-release (arm64): rayvertex_0.12.0.tgz, r-oldrel (arm64): rayvertex_0.12.0.tgz, r-release (x86_64): rayvertex_0.12.0.tgz, r-oldrel (x86_64): rayvertex_0.12.0.tgz |
| Old sources: | rayvertex archive |
| Reverse imports: | raybevel, raymolecule, rayrender, rayshader, tree3d |
| Reverse suggests: | piecepackr |
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