Simulate lobster catch process in a trap fishery. Factors such as lobster density on ocean floor, their movement, trap saturation and bait shrinkage rate can be modeled. Details of the methods for modeling those processes can be found in: Addison and Bell (1997) <doi:10.1071/MF97169>.
| Version: | 0.1.0 |
| Depends: | R (≥ 2.10) |
| Imports: | stats, utils |
| Published: | 2023-06-19 |
| DOI: | 10.32614/CRAN.package.LobsterCatch |
| Author: | Pourfaraj vahab [aut], Cook Adam [aut], Jamie Tam [ctb], Nickchi Payman [aut, cre] |
| Maintainer: | Nickchi Payman <payman.nickchi at gmail.com> |
| License: | GPL (≥ 3) |
| NeedsCompilation: | no |
| Materials: | README |
| CRAN checks: | LobsterCatch results |
| Reference manual: | LobsterCatch.html , LobsterCatch.pdf |
| Package source: | LobsterCatch_0.1.0.tar.gz |
| Windows binaries: | r-devel: LobsterCatch_0.1.0.zip, r-release: LobsterCatch_0.1.0.zip, r-oldrel: LobsterCatch_0.1.0.zip |
| macOS binaries: | r-release (arm64): LobsterCatch_0.1.0.tgz, r-oldrel (arm64): LobsterCatch_0.1.0.tgz, r-release (x86_64): LobsterCatch_0.1.0.tgz, r-oldrel (x86_64): LobsterCatch_0.1.0.tgz |
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