<?xml version="1.0" encoding="UTF-8"?>
<oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:title>Grid-Based Number Merge Puzzle Simulation</dc:title>
  <dc:title>R package mergeGridR version 0.2.0</dc:title>
  <dc:description>Provides tools to simulate, analyse, visualise, and benchmark
    grid-based number merge puzzles. The package implements generic grid
    mechanics, tile-spawning rules, merge rules, scoring functions,
    reproducible simulation utilities, and local 'Shiny' and 'WebGL' interfaces for
    interactive use. It is intended for teaching, algorithmic experimentation,
    and game-theoretic examples. The autoplay helpers use standard heuristic
    search and Monte Carlo simulation ideas described in Russell and Norvig
    (2021, ISBN:9780134610993) and Robert and Casella
    (2004, ISBN:9780387212395).</dc:description>
  <dc:type>Software</dc:type>
  <dc:relation>Depends: R (&gt;= 4.1.0)</dc:relation>
  <dc:relation>Imports: ggplot2, ggWebGL, parallel, Rcpp, shiny, tools</dc:relation>
  <dc:relation>LinkingTo: Rcpp</dc:relation>
  <dc:relation>Suggests: knitr, rmarkdown, testthat (&gt;= 3.0.0)</dc:relation>
  <dc:creator>Frederic Bertrand &lt;frederic.bertrand@lecnam.net&gt;</dc:creator>
  <dc:publisher>Comprehensive R Archive Network (CRAN)</dc:publisher>
  <dc:contributor>Frederic Bertrand [cre, aut] (ORCID:
    &lt;https://orcid.org/0000-0002-0837-8281&gt;)</dc:contributor>
  <dc:rights>GPL (&gt;= 3)</dc:rights>
  <dc:date>2026-06-24</dc:date>
  <dc:format>application/tgz</dc:format>
  <dc:identifier>https://CRAN.R-project.org/package=mergeGridR</dc:identifier>
  <dc:identifier>doi:10.32614/CRAN.package.mergeGridR</dc:identifier>
</oai_dc:dc>
